The ‘default’ item list installed by MacUATools is basically the list that shipped with UA, except for the Belt of Protection bug fix.
This list makes some other changes that improve the standard list. This list is completely compatible with modules that rely on an unhacked item list, and is provided as an optional alternative.
Item Values
The main purpose of this item list is to fix item values. This is because I am convinced that whoever assigned the costs to the default item list must have had brain damage. For example:
The item costs have therefore been completely revamped in this list. Basically I adopted the system of each +1 bonus DOUBLES the item’s value: that is, if a +1 longsword is worth 1250pp, +2 will be worth 2500, +3 worth 5000, etc..
Other bug fixes
This list also deals with the annoying potion of giant strength bug (i.e. permanent effect). One shop that sells these and I have an instant monster party. And if I know it’s available, I just can’t resist. So I got rid of it, replacing it with the ‘emerald elixir’ -- a poison antidote.
The only bug left un-dealt-with is the 'thrown weapons' bug, where players get experience for magic weapons that were thrown during the combat. Given that the bug is in UA itself, the alternatives were to (a) get rid of throwable hand weapons completely, or (b) set their values to zero. I didn't like either of these alternatives, so I just assigned low-ish values for the various throwable hand weapons and allowed characters the benefit of the xp.
Version History
1.1
• brought item weights back up to standard (were halved in original list, but movement rates were too high as a result).
• Readjusted item values slightly.
• changed potion of health to the emerald elixir (just for a bit of variety).